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aamenu.cpp

// AA 管理クラス

//#define _DEBUG
#include "jddebug.h"

#include "aamenu.h"

#include "jdlib/miscutil.h"

#include "config/globalconf.h"

#include "fontid.h"
#include "colorid.h"
#include "aamanager.h"
#include "cache.h"

using namespace SKELETON;

AAMenu::AAMenu( Gtk::Window& parent )
    : Gtk::Menu() , m_parent( parent ), m_popup( SKELETON::POPUPWIN_DRAWFRAME )
{
#ifdef _DEBUG
    std::cout << "AAMenu::AAMenu\n";
#endif

    Pango::FontDescription pfd( CONFIG::get_fontname( FONT_POPUP ) );
    pfd.set_weight( Pango::WEIGHT_NORMAL );
    m_textview.modify_font( pfd );
    m_textview.modify_text( Gtk::STATE_NORMAL, Gdk::Color( CONFIG::get_color( COLOR_CHAR ) ) );
    m_textview.modify_base( Gtk::STATE_NORMAL, Gdk::Color( CONFIG::get_color( COLOR_BACK_POPUP ) ) );
    m_textview.set_border_width( 4 );

    m_popup.sig_configured().connect( sigc::mem_fun( *this, &AAMenu::slot_configured_popup ) );
    m_popup.add( m_textview );
    m_popup.show_all_children();

    create_popupmenu();
}


int AAMenu::get_size()
{
    return items().size();
}


void AAMenu::set_text( const std::string& text )
{
    m_popup.show();
    m_popup.resize( 1, 1 );
    m_textview.get_buffer()->set_text( text );
}



// メニュー作成
void AAMenu::create_popupmenu()
{
    const int maxchar = 20;

    std::string aa_lines;
    if( ! CACHE::load_rawdata( CACHE::path_aalist(), aa_lines ) ) return;

    Glib::RefPtr< Gtk::Action > action;
    Glib::RefPtr< Gtk::ActionGroup > actiongroup = Gtk::ActionGroup::create();
    int menu_id = 0;

    std::list< std::string >& list_aa_labels = CORE::get_aamanager()->get_labels();

    std::list< std::string >::iterator it = list_aa_labels.begin();
    for( ; it != list_aa_labels.end() ; ++it, ++menu_id )
    {
        Glib::ustring aa_label = *it;

#ifdef _DEBUG
        std::cout << "label = " << aa_label << std::endl;
#endif
        action = Gtk::Action::create( "aa" + MISC::itostr( menu_id ), aa_label.substr( 0, maxchar ) );
        action->set_accel_group( m_parent.get_accel_group() );
        actiongroup->add( action, sigc::bind< int >( sigc::mem_fun( *this, &AAMenu::slot_aainput_menu_clicked ), menu_id ) );

        Gtk::MenuItem* item = Gtk::manage( action->create_menu_item() );
        item->signal_select().connect( sigc::bind< int >( sigc::mem_fun( *this, &AAMenu::slot_select_item ), menu_id ) );
        append( *item );
    }
}


void AAMenu::on_map()
{
#ifdef _DEBUG
    std::cout << "AAMenu::on_realize\n";
#endif

    Gtk::Menu::on_map();

    m_activeitem = 0;
    select_item( items()[ m_activeitem ] );
    set_text( CORE::get_aamanager()->get_aa( m_activeitem ) );
}


void AAMenu::on_hide()
{
#ifdef _DEBUG
    std::cout << "AAMenu::on_hide\n";
#endif

    m_popup.hide();

    Gtk::Menu::on_hide();
}


// キー入力のフック
bool AAMenu::on_key_press_event( GdkEventKey* event )
{
    // 下移動
    if( m_activeitem < get_size()-1
        && ( event->keyval == GDK_j
             || ( ( event->state & GDK_CONTROL_MASK ) && event->keyval == GDK_n )
             || event->keyval == GDK_space
            ) ){

#ifdef _DEBUG
        std::cout << "AAMenu::on_key_press_event : down\n";
#endif
        ++m_activeitem;
        select_item( items()[ m_activeitem ] );
        set_text( CORE::get_aamanager()->get_aa( m_activeitem ) );
    }

    // 上移動
    else if( m_activeitem > 0
             && ( event->keyval == GDK_k
                  || ( ( event->state & GDK_CONTROL_MASK ) && event->keyval == GDK_p )
                 ) ){

#ifdef _DEBUG
        std::cout << "AAMenu::on_key_press_event : up\n";
#endif
        --m_activeitem;
        select_item( items()[ m_activeitem ] );
        set_text( CORE::get_aamanager()->get_aa( m_activeitem ) );
    }

    // スペースをキャンセル
    if( event->keyval == GDK_space ){
#ifdef _DEBUG
        std::cout << "AAMenu::on_key_press_event : space\n";
#endif
        return true;
    }

    return Gtk::Menu::on_key_press_event( event );
}


//
// ポップアップウィンドウのサイズが変わった
//
void AAMenu::slot_configured_popup( int width )
{
    int sw = get_screen()->get_width();
    int x, y;
    get_window()->get_root_origin( x, y );

#ifdef _DEBUG
    std::cout << " AAMenu::slot_configured_popup width = " << width
              << " x = " << x
              << " screen width = " << sw << std::endl;
#endif

    if( x + get_width() + width < sw  ) x += get_width();
    else x -= width;

    m_popup.move( x, y );
}


//
// メニューの行を選択
//
void AAMenu::slot_select_item( int num )
{
#ifdef _DEBUG
    std::cout << "AAMenu::slot_select_item num = " << num << std::endl;
#endif

    m_activeitem = num;
    set_text( CORE::get_aamanager()->get_aa( m_activeitem ) );
}


//
// アスキーアート入力
//
void AAMenu::slot_aainput_menu_clicked( int num )
{
#ifdef _DEBUG
    std::cout << "AAMenu::on_key_press_event\n";
    std::cout << CORE::get_aamanager()->get_aa( m_activeitem ) << std::endl;
#endif

    m_sig_selected.emit( CORE::get_aamanager()->get_aa( m_activeitem ) );
//    CORE::core_set_command( "open_message", m_url, CORE::get_aamanager()->get_aa( m_activeitem ) );

    CORE::get_aamanager()->move_to_top( num );
}


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